WEEK 4. Modelling a tree and rocks.

Week 4 10/2/2020 – 17/2/2020 – modelling a tree and rocks

This week we got given the task of modelling a tree and rocks, as it is getting closer to the end of the tutorial weeks. We are starting to model more complex things.

Tree

So I actually started on modelling a tree earlier, as I found out on Friday’s lecture. So later that day I had a bit of a play around on Maya and watched a Video on YouTube, of someone else modelling a tree so I could get an idea of how to model one myself. With using the video, I ended up doing this.

On the lecture on Monday, I used what I already made earlier and went on to build a tree on a little island

as we were also modelling rocks I realised the I could turn the the rock upside down and see it to make an island. which also will help when I come to build my plinth.

The image I used for inspiration for this was one of the images that we got in the lecture.

Rock

When it comes to modelling a rock, I found this really easier as I just got a cone shape added four subdivisions, then played around with the vertex’s and pulled them around and then made the object smooth.

Published by Sarah Game Design

Hello and welcome, I'm a uni student at Teesside university studying game design. I love games that have a brilliant Script writing and story telling. I will be showing you my development as a game designer.

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