How have I found modelling in Maya so far?

Well at the start I learnt that I was definitely afraid as I haven’t used this software or anything like it before.

My research about my diorama, has helped a lot as I now understand what elements need to be in a pirate ship and where they are.

I have realised that I struggle to build characters with complex shapes. This affected my diorama as I can’t add a character in it and I don’t have enough time to improve on modelling a character.

My skills I have gained from this are, how to look at a basic shape and then get it to the shape I actually want. which I learnt by just playing around in the software, also skill I have learnt it how to make a story around the diorama, as I am getting my diorama more together, the story that i made for it, is actually helping my my diorama overall as I’m looking more in depth at what to add and how this fits in where.

The next thing I am hoping to do is finished modelling everything that i need in my diorama and then UV unwrap and texture then do a little bit of a tidy up and refine details.

I plan to do this by having 3 objects to add each week, and then once I have finished with that, I can UV unwrap and texture, and it should be fairly straight forward as I am half way through my diorama.

Published by Sarah Game Design

Hello and welcome, I'm a uni student at Teesside university studying game design. I love games that have a brilliant Script writing and story telling. I will be showing you my development as a game designer.

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