I liked what I did, but I want to start again with my ship, as it is the main architecture in my diorama, so I want to strive to get the best model I can.
I made a good attempt and its a good design to go off but I want to do more.


My third attempt was a lot better and I think this will be the one I will continue to model however I did decide to keep my sail and mast.
the image I used for reference was

I used aspects of this image like the front end.

The lecturer helped me to get started with the ropes for my ship, he showed me how to draw curves and then extrude them to get the ropes in the middle and then use the lattice tool to get more flex in to the ropes and then I played around with it more after the lesson.

I kept some of my sail and mast from my second attempt but then I modelled it further.

I added a look out and a flag at the top as well as another sail and the ropes on the sides and its really starting to come along. and actually look more and more like a pirate ship.
I wanted a lookout as most pirate ships I have looked at have one and I want it to keep to be a very cartoon pirate ship/wreck scene.
I also this time added little windows for the cannons to go in.

But I also left one of the cannons out of the holes as the captain has took one on the island and put it next to his shelter.

The second mast I am going to model on my ship, this one is going to be damaged and like its slanted from the bottom or broken in half in the middle and bending over.

For the ropes on the first mast I want them to have holes and rips in them.
Then for the UV unwrap and texture, I think it is gonna be a big job to do but I can imagine it in my head of what I want it to look like so since I am way ahead of schedule from my grant chart, I am going to experiment with different textures, as the way I want it to look is very specific that it requires gimp for hand painting or substance painter.

